CEO & Co-Founder
Kristian, CEO and co-founder, has a Master of Education from Uppsala University, Sweden, starting his professional career as a teacher, he later switched to digital marketing and business development. In 2012 he co-founded Gro Play with Patricia Richter and Henrik Sallander and has been developing edutainment about social topics since. Kristian has co-founded several successful companies and he has more than 20 years of experience of creating engaging content to drive communication and learning.
CTO & Co-Founder
Henrik is the CTO and co-founder of Gro Play. He has a Master of Computer Science from Chalmers, Gothenburg and many years of entrepreneurial ventures with various startups and has a deep interest in everything tech and the intersection of web services, music tools and games for a global audience. He loves Gro Play because he believes that educating kids through games is a powerful and effective way to save the world. His favorite game as a kid was Stunt Car Racer on the Amiga, a magical game that, although quite small and simple, gave the player an amazing and staggering feeling of flying around in a stunt car doing incredible jumps.
Head of Pedagogic Content
Lisa is an ecologist with 15 years of experience working with education for sustainable development. Her driving force is to inspire children to learn for a more sustainable future, focusing on action competence. Lisa has been engaged as a lecturer, writer and project leader and joined Gro Play from The Keep Sweden Tidy Foundation, where she was the Educational Director. As Head of Pedagogic Content at Gro Play, Lisa is responsible for developing the content and teacher guides for Grow Play Education games.
Head of Art
Art and games have always been Fredrik’s two main tracks and as a hobby these would intertwine back and forth from his childhood. But they didn't quite merge until these past few years. Fredrik’s mind is set on saving the world, through the cute, the mundane, the happy, sad and all the important interactions. Maybe not for everyone, but perhaps for someone. He is also comfortable with sounding silly claiming this. As the Head of Art at Gro Play Fredrik loves encouraging the artists to develop and reach their own goals as well as the studio’s. But he never hesitates to dig into any part of the projects.
Zsombor started programming as a child on a Commodore 64, then in his teenage years as a big fan of the Monkey Island series, he repeatedly tried (and failed) to build a point and click adventure game. He graduated from the Budapest University of Technology and Economics in 2005, and for several years he gave up his dreams of working in game development until he joined Gro Play in 2014. As a father of two young children, he's getting more and more enthusiastic about educational games. When he is not programming, parenting or playing video games, he likes to sing, play the drums, the guitar and the piano, preferably all at the same time.
Joel’s passion for designing virtual worlds and environments comes to life when he designs playful environments for Gro Play’s apps. He is truly a lifelong artist who loves sketching. At Stockholm University Joel studied the Computer Science program, with a focus on game design. When he’s not designing gaming environments, he’s volunteering at CoderDojo teaching his talents to young minds dreaming of becoming programmers and game developers, or simply taking his gaming talents offline and playing board games
Educational Researcher, Ph.D.
Mohsen Saadatmand is a postdoctoral researcher at the Faculty of Educational Sciences, University of Helsinki. He did his doctoral research on MOOCs (massive open online courses) and the design of open online learning environments. His main research areas are digital learning, online/blended learning design, online courses, and MOOCs. At Gro Play Mohsen is working on digital educational games for teaching and learning STEAM in early childhood education.
Oscar is a Game Programmer at Gro Play. He has a Master in Engineering Physics at Uppsala University and has experience as an Automation Designer and a Technical Consultant. He loves games in all their forms, from traditional strategy games like chess, to more expansive board games and computer games. He is also developing his own board game and a computer game based on a fictional world he has created. His gaming passion started with Pokémon, inspired by their unique features and strategical abilities. Moreover, he likes movies, to play football and listening to music (especially Synthwave). At Gro Play he is excited to make games with the combined purpose of educating and entertaining, to make education more fun and digitally available to children of all ages.
Hugo has always been a nerd at heart with a passion for games, music and space, so developing games seemed like the perfect fit. After taking his higher vocational degree at Yrgo in Gothenburg studying video game programming he continued his curiosity for developing games by working with VR in the construction sector, but is now working on the next step in his journey at Gro Play. Hugo believes in the strength of helping kids with their creativity and playfulness through games and simultaneously making what you learn in school fun, working at Gro Play is the place to express that. The first game he ever played was Age of Empires 2 where Hugo would spend hours creating fun and unique maps for his friends to play.
Fredrik is a junior game developer with a bachelor's degree of science in media technology from Södertörn University, Sweden. He has a passion for unique game mechanics and loves playing multiplayer games. He enjoys creating educational games as he believes in their power to teach. He also enjoys cooking, juggling and chess.
Carolina values curiosity and has always had a passion for games, films, and storytelling. Thus after graduating from Nackademin she has had the pleasure of working and bringing art to life in the games-, commercial- and animation industry. She loves working at Gro Play because she believes strongly in the creative type of learning that Gro Play infuses into their games, combined with working with stylized art. Carolinas favorite game "staying-up-too-late" playing as a child was Monkey Island.
Viktor Byrsten Karlsson
Viktor is a game developer who studied computer engineering at Luleå University of Technology. He has always had an interest for technology, and especially computers and games, so developing games was natural for him. He thinks games can be a powerful tool in education since you're more likely to learn when you're doing something fun. In his spare time he enjoys going to heavy metal concerts as well as watching hockey.
Full Stack Developer
As a teenager, Robert ran a BBS and a Fidonet node from his room and made some brave attempts at Pascal and C. Since then, Perl, PHP, Java, and C# have passed by to varying degrees, and right now Python and Kotlin are the weapons of choice. But even though he devotes almost all his waking hours to code, music is the art form Robert is most passionate about, and he also hosts a Swedish music podcast. Robert is glad to be able to help put children's gaming in the service of learning and sustainability, even though his only experience in game development is the now missing text adventure A day in Katrineholm, written in BASIC around 1995.
Alex is a person who sits in a cubicle and has feelings about video games. He is an expert of nothing and his opinions are sometimes partially wrong. He should not be trusted, as he violently insists on writing his documentations in either Comic Sans or Wingdings.
We create GOOD GAME experiences
At Gro Play we create GOOD GAME experiences in order to entertain and inspire children and their families to learn more about health, wellbeing and sustainable living. We believe that Play is not only the most fun but also the most powerful way of learning. By entertaining and inspiring children and their parents, together we are shaping a healthier and more sustainable future.
At Gro Play we publish our own titles which are available for a global audience. See our apps here.
We also help brands, companies and organisations develop games and entertainment. Read more about some of the work we have done so far.
Gro Play is a STING alumni and has been part of the Reach for Change program with the aim of helping children and youth to a better life. Gro Play is a proud winner of the Swedish Living Green award 2012.